Multiple sound effectors with different settings pointing to same audio source... Inefficient? Way to fix?


#1

Currently looking into replacing some of my sound effectors with AniMIDI reading MIDI files, but not clear yet if it works with R20.

Either way, I keep running into situations where I want multiple different sound effectors reading the same audio file simultaneously because each requires diffferent settings within the effector. If I just load multiple effectors and tell each to point to a given soound file, seems I might be causing it to play the same file multiple times simultaneously.

Wondering if this is true, and if it is… is there some better way to configure multiple effectors so the audio file is only draining system resources once total instead of once per effector instance?