A retina display is just a term used for the resolution type used in high resolution mac systems.
In other words, my 15’’ MacBook Pro (Retina) is 2880x1800, that extremely high resolution crammed into a 15’’ screen would normally make everything extremely tiny.
What the OS does though is it normalizes the size of the icons and text and UI to as if it were a 1440 x 900, which makes them extremely sharp and almost impossible to discern single pixels to the naked eye (hence the retina term).
After installing Mudbox it seems there is a lack of compatibility with it as the UI/fonts of the interface are all kinda pixelated.
Maya (2016) on the other hand looks great, everything is sharp and consistent.
I was wondering if I was the only one experiencing this or if there were settings that needed adjusting, or if this was simply a case of Autodesk being as lazy as they usually are.
As you can see in the attachments the difference between the Mudbox and Maya display UI resolution.