It looks like a puzzle… when all I want is only one normal mapping to apply on bump inside Maya.
Mudbox Generation Several Normal mappings?
Do you have your uvs laid out on several tiles or just one?
I think you might need to post a pick of your uvs and your object.
I think I´ve made this misktake… made the UV layout on Headus UV… then exported back to Maya and rearrenged the shells… maybe I´ve loaded and worked on the wrong version. :banghead:
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