mud-box baker.. curruption on mirrors?


#1

I am trying to bake normal maps on a fish i have made… The fish is identical on bth sides, and the UV’s dont over lap… However when baking i get this wierd currption on my normal map…

Right side:

works fine and is displayed as intended…

Left Side:

Strange currptions along the mesh… I have cheked the model and it looks fine so its oviously an issue with the baker…

Anyone know what causes this?


#2

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