Hi!
I made my first scene on maya 2012 (i was working on maya 2009 until then), and I have a problem with final gathering. When I do my global illumination, it’s ok, photons works well but when i add the FG i have dirty spots everywhere and just can’t find out where is the problem.
I have activated the importons etc… and still can’t find out what’s the matter.
Do you know how i can resolve this?
I’m using some areaLights
Thanks for your help!

Lights

Rendering
