Hello to everyone, im having problems with mParticles.
The scene consists in several mShapes working as rigid bodies that fall into one container. then the container opens and the mShapes fall.
Till there everything ok.
The thing is, i have the complete simulation. i do the Cache/Bake simulation in the mP World and then save the scene.
But when i open again the mParticles doesn’t behave like they should, like they behave when i simulate everything.
I need to be able to render this in a render farm, so, how should i proceed?
Thanks in advance!