I’m new here, so hello to everybody and sorry for my English 
I’m trying to figure out how to use PF for 2 days.
I have a problem with collisions with situation like this:
event 1 (mp world 1) have particles which collides/ fall on one object by mp collision operator. When those particles get settle, after some time they go to another event 2 (mp world 1 instance-cause i need particles from event 1 collides with those from event 2). Event 2 absorbing particles in to the object just by gravity, but it cant be done, because the collision object from mp collision operator ( Event 1 ) is still influencing particles ! I don’t get this ! WHy ?! There is no mp collision operator in event 2…
Another way i thought will be to create two events with two different mp worlds, so then those worlds have different collision objects in fact, but there is no collisions between particles from event 1 and 2 and i don’t know how to setup collisions like this…
Do you have maybe any solution for situation like this ?
I’ve already complained about this…