I have a bunch of takes that start at various frames, but I want to move them all so they start at 0. How do I do this?
there are several ways in MoBu to do that:
- story motion clip
- fcurves time wrap curve
Also I have wrote a script for shifting character base skeletion animation to zero from the base layer - http://neill3d.com/en/motionbuilder/scripts-for-motionbuilder
Thanks Neill! PS. I love your videos - they’ve been very helpful.
edit: I checked out the script, and it sets the current take frame to 0, but it doesnt shift the keys. I change the key time to FBTime.Zero in the script and that didnt work either. Bit weird!
For make this script working you need to have these things in the scene:
- pre defined character with animation controlled by the base skeleton. If your animation is on the control rig, you have to modify script or plot animation into the skeleton.
- base layer should be current in the scene.
If you have any questions or it’s still not working, feel free to write.
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