I’m fairly new to max script, but I’ve been using MEL for years, so I’m not a scripting novice as such, just new to max script.
Anyway, I’ve been trying to move a biped with max script and I can’t find the solution in the docs.
Simple question (I hope), how can I simply move a biped limb, say the right foot, to a new position and rotation with maxscript? The listerner lists the same output as a normal max object ($.pos = [1,1,1]; etc.), but this does not work with a biped?
Also, I’d prefer to set the rotation with euler angles.