Title: Mountain Rubble / Rocks
Name: Tom Jacobs
Another rocky surface entirely done within Substance Designer. Here I played a lot with the new flood fills to see if I can create rocks by combining flood fill node workflows. (rather then using only Tile samplers.) Tried to create as less as intersection as possible. Then creating a custom node that controls the offsets of the individual shapes to create a bit of overlapping and breaking the uniformness.
Available now on gumroad:
https://gum.co/mountainrubble