Currently seeking Motionbuilder artists in the LA area to work in a fast paced film production environment. Artists will get a unique experience working on set during capture and will need to display professionalism and the ability to adapt to the directors needs quickly and efficiently. Problem solving skills are a must. Please send resumes to
[email="nolanmurtha@gmail.com"]nolanmurtha@gmail.com[/email]
Positions available:
Motionbuilder TD:
Applicants should have at least 3 years of film/game production experience. Experience in a mocap pipeline is preferred. Detailed knowledge of Python is essential. C++ and API knowledge is a big plus. TD will be responsible for developing several apps to help streamline a feature film pipeline. While most of the work will be geared towards development, someone that can step in and wear multiple hats (animation, layout) would be valuable.
Motionbuilder Artist:
Applicants should have at least 2 years of practical MB experience. Job responsibilities include animation, integrating mocap data, scene layout, and rendering in MB. Again, experience on a mocap stage is preferred.