for people who arent using maya… and are comming from other packages… or just working with modo, and a number of artists…
it would be even better if we could just click on separate objects and drag and drop the objects into our morph map section of an object that we are interested in. and modo would automatically map the vert positions of every selected object to the rest position objects morph map section. and make a separate morph map for each separate object. what would be even MORE killer is if we could have directories in modo for storing morphs, AND if the directories would be made automatic if we had more than one morph that had a specific naming convention like…
modo would look at the EYE part and make a group/directory and store all the EYE morphs into it. just so you could stay organized within modo.