First of all, for eveyone, who may have missed the origine of the Neckling, here’s a link to the messiah techniques I’ve posted…
Technique behind the Neckling
Here’s also the ZBrush post that goes into some more details on that end…
[color=DarkOrange]Animating with Displacement
And another link to the ZBrush part for the current post…
[/color] Follow-up “Neckling_Changing”
As for the use of other packages, except for our “TextureDeform”, which takes care of the tendons underneath the skin, it is obviously possible to do a lot of things with displacement and most likely blending them as well, but it’s highly questionable whether it is as easy as it is with messiah. Let’s see…here’s the camtasia recording I did to show how to hook up displacement…it’s just 5frames per second, but it is realtime, so don’t think it was timelapsed…hahaha…just by looking at the steps, you will see that it is as easy as it looks!
Setting_up_Displacement(DivX5.x)
I will also prepare a whole tutorial DVD that shows the entire process of rigging and texturing with messiah:Studio. I may as well make it a series that includes all steps, Lightwave modeling, ZBrush displacement creation, Messiah rigging+animation+texturing.
Those DVDs will have sound, too…hahahaha…sorry about the primitive recording. You’ll soon find a nicer version with sound as well! (if you can take listening to me, that is!) 
Alrighty…lot’s of more to come…
BTW: THANK YOU EVERYONE!!! I’m blown away by your response. Again I am so excited to see that so many of you share the euphoria this causes for me. I can’t wait to see what you all do with these new ways. I just wish that you get to see, too, for yourself why I’m so ecstatic with these tools.
Inspired me a whole bunch! 

…without words! 