Monte_01.fxs pupils not rendering, Armature_Monte's do ..


#1

… and if I load “Armature_Monte” first, then append “Monte_01.fxs”, then “Monte_01’s” pupils DO render.

If I load “Monte_01” first, though and then append “Armature_Monte”, "Monte_01’s pupils don’t render.

I looked at the material settings, and everything seems to be the same, but it’s quite possible I’ve overlooked something.

This is with the Messiah Studio 2.5 demo

Mike


#2

Possibly two surfaces with the same name…the last one loaded wipes out the surface with the same name?

Best,
Rick


#3

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