… and if I load “Armature_Monte” first, then append “Monte_01.fxs”, then “Monte_01’s” pupils DO render.
If I load “Monte_01” first, though and then append “Armature_Monte”, "Monte_01’s pupils don’t render.
I looked at the material settings, and everything seems to be the same, but it’s quite possible I’ve overlooked something.
This is with the Messiah Studio 2.5 demo
Mike