guys, is there any way to make the viewport cameras act independantly, if I’m in mod_quad mode and I zoom in the perspective viewport or pan in the left viewport the other 3 open viewports move around like they arent independant camera views, is there a way to disable this??
Thanks
MunCH
1/2 the time it doesnt work correctly when i work with the tool from selected edges. works nice in poly mode, but in edge mode it breaks down big time. sometimes itll split many of the edges i selected but it wont make complete loops… because it might not connect 2 or 3 of the edges together. hard to imagine this kind of problem made it out.