You’ve mentioned that you’ve haven’t found anything to get you going into C++ for game development. Some books about C++ that I’ve found to be useful in learning that language is “Beginning C++ Game Programming” ISBN: 1-59200-205-6 and “Game Programming All In One” ISBN: 1-59200-383-4.
The first book is really a dressed up, basic C++ book. It mentions games and how some things are used in it, but this is only a basic level, how to program in C++ book. It only has you making text based games but does teach you things like vectors instead of arrays and things like that.
The second books is for 2D programming in C++. It uses the Allegro game library.
Keep up the good work.
PS: Whenever you do get comfortable with C++, you may consider looking into open source game libraries to help speed you up in the development of games. Also, low level programming like Assembly will be a good thing to learn if you want to tweek the games to run faster.