Hey everyone! After some failed attempts on finding a solution by myself here I am with my first post on the forum.
I’ve got this model reference I’d like to recreate, but can’t seem to find how to create this organic meatball like structure.
Things I tried so far:
- starting off with 2 spheres - using metaball and then Boole - the moment I subtract a sphere from a spherelike object the edges get messed up real bad - also I read how metaball rarely the answer
- low poly sphere, extruding face and then subdividing - this could work, but can’t really achieve this organic-looking structure
- tried to combine 2 low poly spheres, but so many triangles were created, I decided this can’t be the way
I’m fairly new to cinema 4d, especially to modelling, but I really want to understand how something like this can be made.
Thank you in advance!
Laszlo


