Roux,
Have been working on a female model myself lately, and there are subtle elements, which are a real challenge to get right.
My girlfriend has magazines lying around, which are good source to study. In addition I’ve asked her, to let me do various sketches of her. None of them masterpieces, but beneficial all the same.
One thing I have found very useful on my hunts for source material etc. are websites relating on how to draw. There’s quite a few out there, covering all sorts of styles like anime, and more traditional, and covering topics like the head, hair, clothing etc.
What they tend to do in there tutorials, is breakdown the initial process into a simplified form, using simple primitives and shapes for instance, and then working up from that. Albeit this relates to sketching by hand, there’s often some really useful advice and tips to be gained from reading them, which can be applied into 3d.
Another apsect I find from studying illustrations, including anatomical ones, is that the ones I see tend to over exaggerate the muscles and details. This can be very helpful in conjunction with actual photo reference, as it’s not always clear to see from a photograph, what’s exactly going on.
These are just my experiences lately. I don’t know if that’s any help at all.
RPG:)












