i’m working - or trying to - on a model with about 4500 patches on my old G4 dual 450 OS9.2. the problem is that when i do anything beyond simply moving a point - that is, insert, break, detatch, connect a point in shaded mode, i must wait for up to half a minute for the thing to do the following: 1) finding patches 2)aligning normals 3)building texture maps (though there are no materials, colors or decals).
this is maddening. is it my system? is it some preference? i understand that it’s an old set-up, but it seems that at one time i wasn’t having this trouble. i get reasonably good performance in cinema 4d on the same system, with much denser meshes. any advice would be welcome.
doug reichert

