Hello to all!
Here is a small image of my project in the process of being built…
i use 3dsmax6, scanline rendering with advanced lightning .
(It is not finished yet)
-[MODELING]-demon character for my project
nice work.
one crit: you may want the knees to go foward a little more then they are, because i cant imagine him walking the way he is
but other then that i really like it
I think his knee is suppose to bend backwards, not forwards gkaine. Great image, i’d love to see this guy in action.
Shaykai
ok. i just cant see him walking for some reason. maybe angle his thighs foward a bit more before it makes the turn backward?
It is true that there are some defects on certain parts but I wanted that he have a good style.thanks for your remarks…hooo excuse me for my bad english…it’s just for my personal project.Yes Shaykai I too look forward to seeing him has the action…
Great Modeling, great design i really like the strenght coming out from your model,
It,is not a crit but my point of view on the character. His strong legs make him a brutal demon. A little Less muscular at this level will revealed something more agile and more dangerous.
Very good work
Good luck with jobs
Other thread on CGTALK
First I just want too say this is excellent work. Beautiful man, but one crit, the thumbs look and inside palms on the hands look a little odd, kinda like the thumbs are dislocated or something, perhaps it is just the way they are bent but perhaps it is something you ought to check out.
I was totally amazed by the detail work, keep it up and I bet the finished product could be cg gallery worthy.
Very nice render, beautiful modeling/texturing…I esp. like the biceps/shoulders/chest.
What do you intend to change/add?
It feels like it belongs in a game of Doom.
Keep it up, I’m very excited to see more from you.
-Kol.
Verrry nice, can’t wait to see more!!
A question: I’ve checked your web gallery and saw many images with some apparent subsurface scattering used on the characters. May I ask what you have used for it?
Good job my friend!
I always doesn’t understands why you don’t have tried the face which I had suggest to you. Loll
On the other side to have seen one version textured. I know that he is going to be terrible!!!
A little thing. Do not forget that he is big!! The dive is not the best optics.
Laa-Yosh,I just use a transcluscency shader it’s not hard to use. ok Riddick i unterstood.
Could you get into more detail? I’m struggling with 3ds translucency right now, and let’s just say I’m not yet satisfied with my results…