First, I would like to say sorry for thinking that modeling was an easy job. I have been pounding my head against the keyboard trying to reduce the poly count on these models. :banghead: I am a computer programmer that is trying to build a game.
I have 3 models that I have tried my best to reduce the poly count on. My problem is that they never look the same after. They all seem to rip apart when I attempt to lower the poly count on them. All of the models have over over 100k poly count and it would be nice if I could figure out a way to get them as low as possible and still be in separate parts so I can blow them up.
I have used pro optimizer on all the models that I have in my dropbox folder if you want to see what I am doing. Dropbox
Thanks in advance.