Mixamo Animation to Houdini


#1

Hello,
I have a problem. I’m trying to import an animation from Mixamo to Houdini but I can’t manage to make it work, i’ll explain myself better.
I opend the .fbx file in Maya to export an alembic cache from it. I then imported the alembic cache in Houdini using the command ‘Load as Houdini Geometry’.Everything is fine except for the fact that the textre of the model is not there. The problem comes after this. When i try to save the scene and re open it, I can’t see the mesh, so even the animation, in the main scene, but all of the nodes are still available in the Network Viewer. What Am I doing wrong? Thanks


#2

I suspect you’ll get more answers here:
http://forums.odforce.net/

Or here:
https://www.sidefx.com/forum/