Hi, I’m modeling and city for a project and I need some help with an effect. I’m rendering in Mental Ray (incase that was important). I’m wondering if there was a way to make colorse more faded if they are extremely far away like a fog effect. Its just to simulate distance I guess. I would like it to fade out into the sky color as objects gets farther and farther away.
I would also appreciate some tips on how to create a sense of scale. What lens angle should I use? How do I make my city actually feel big? Thank you :]