Hi Andrew. I asked zippzopp because it was his work I was interested to know how was built. But I am here to learn from everyone who knows better than me, so thanks for your reply! Now I have a new direction to try! 
By the way, Jester“s pic is lookin really good. Only thing I see is that the shapes around the face look a little bit too hard maybe? The skin shader and texture look very subtle and nice.
Here, I got some renders to show something I can“t get to fix.

In the pic 1 you can see that the left eye recieve a really hard dark shadow, plus the eyelid is not even visible (they all have a sss shader). All this object have the normals the direction they should, I“m pretty sure that“s not the problem. I just can“t figure out what is.
As you can see, my sss shader is still to be heavely tweeked, I sort of painted maps for it (very basic ones), but I“m tryin to figure out what to paint in the maps, the way they will act (I recently checked almost every page of this thread looking for examples).
I wouldn“t mind some feedback on the modelling too! 
ZippZopp, I hope you don“t mind I got your image of the old mad man on my wallpaper. It looks really cool. And the orc“s skin is awesome too!

So I`m a little disappointed, but I will work hard to get more attention. And since I was stupid enough to post the image during Siggraph, it lost the chance to get on frontpage as wellā¦








