Anyone still having troubles with simply using the shader (setting the nodes up, lightmap, etc) I would direct to the LAMRUG site and there you will find a replacement to the createAndAssignShader.mel script.
Go to your Maya6.0/scripts/startup/ directory… then BACKUP your existing createAndAssignShader.mel and replace it w. the above.
When you have done so, you can simply right-click an object, and from the popup menu choose “Assign new material” and pick either misss_fast_simple_maya or misss_fast_skin_maya, and the script will do the ‘dirty work’ for you.
/Z




