hey, how do i connect these up ?
i connected the out.value of the MISSS to the Base layer of the Mix8
the put the MISSS_Lmap in to the Light map of the Mix8 SG
seems to render with SSS but if i plug in a Phong E into layer 1 (with blend mode at normal, then i tried add then Screen then overlay) it seems to go away
i want to use the Phong E to plug in my color, spec and bump map. ( there is a bump map goin into the bump of the MISSS fast skin, yeh i used the 2d Bump node)
How can i fix this how can i use the Mix8 with the MISSS and Phong ?
is it necessary to do this ? or am i just taking extra steps ?
I also tried connecting a color map (file texture) into the OverAll color of MISSS fast skin, i doesnt seem to render with the color of the file texture … it seems darker?
Why is this ?

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