Mirrored Bones


#1

Why can’t we mirror bones and IK across an axis? Is that extraordinarily difficult? Is there a trick to it?


#2

Been meaning to publish an XP script I have that does this… just been too busy. The inverse rotations can get tricky, but you can manually do it

Cj


#3

You mean like this?

http://www.morleyarts.com/post/reflect.mov

hehe,

I was asking for that feature years ago. Really sad it is not there. Might be tricky to put in, but seems like a basic feature. :argh:


#4

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