I am relatively new to ins and outs of skinning and running in to some issues trying to mirror weights.
If I select my whole skinned mesh and use mirror weights it works as expected. However I want to only mirror weights on the character’s torso. So I select all the vertices in the torso and then mirror the weights. Nothing happens, the old weights on the left side are still there, no changes.
If I manually select from the mirror from side 3 vertices and then select in the exact same order on the mirror to side, the exact same mirrored vertices and then hit mirror, it works on those vertices.
So do I seriously have to select vertices in the exact same order to mirror weights when using it on selected components. That makes it unusable unless for just 1 or 2 verts. I must be doing something wrong. Is this how the tool is intended to work when working on selected verts or am I using it incorrectly? I am using maya 2013, thanks for any ideas!