This is a project i finished up a few months ago. this was really just a muscle rigg project with a bit of hair and fur thrown in. unfortunately this project never reached its potential as i lost a lot of the initail setup files due to a failed HD. the muscle rigg was never properly finished. all i had left of this project was a initial skin test i had left over as a animated cached mesh. so rather than throw it in the failed projects bin i decided to finish up a bit of a scene based around that animated mesh. so no real story on this.
i have 2 clips one the animated clip and 2 a comp of a few work-in progress clip i put together. just right clip on links unzip and play
[img]http://www.kaffeineproductions.com/downloads/thumbs/mino_eye_thumb.jpg[/img] [full clip 13.5meg ziped QT](http://www.kaffeineproductions.com/downloads/Mino_Clip.zip) [img]http://www.kaffeineproductions.com/downloads/thumbs/minotour_design_thumb.jpg[/img] [making of clip 20meg WMV](http://www.straiusmusic.com/johno/mino_making%20of.zip)
Thanks to Raison Varner for all the sound a music clips for this it really brings things to life.
[b]thanks[/b] also to Damian Snolgrove Anton fletcher Adriano Zanetti Justin Dinges for all the feedback and encouragment [b]special thanks[/b] to Marsel Khadiyev for all the support with ornatrix [b]software[/b] 3dsmax7 scanline renderer Act 1.6 muscles ornatrix 1.4 Hair Combustion 4 [b]Hardware[/b] AMD 53FX 64bit 2gig ram here is the original workin in progress thread [http://forums.cgsociety.org/showthread.php?t=212672](http://forums.cgsociety.org/showthread.php?t=212672) any comments questions or feedback would be greatly appreciated cheers john