Please submit your final entries in this thread. Only entries in this thread will be eligible for final judging.
[color=Yellow][size=3]DEADLINE: October 17th, 2004
Note: There is still plenty of time left, but feel free to post your finals here anyways. This contest will continue to go in the background of the main competition.
[font=Arial Black]Please refrain from posting comments in this thread. Do so in the individual WIP threads for the entrants.
[/color][/size][/font]THE SUBMISSION THREAD:
Requirements:
Info:
a) link to your original WIP thread showing your progress
b) The polygon count (in triangles) of your completed mesh.
Images:
1.) 1 view of the tomb gate in shaded with wireframe
2.) 1 view of the tomb gate with textures and lighting applied (viewport shot)
3.) 1 beauty render, showing off with whatever lighting techniques you want to use. If you want to add other details to the scene to make the beauty render show up better, you can, but please keep them in a flat grey, with no texturing, and ensure they are not in the other images (the wirframe and viewport shots), so that there is no confusion as to what belongs and what does not. No particles.
[color=MediumTurquoise]4.) All of your textures, being 1 128x128 without alpha channel, and 2 64X64s with alpha channels. Please post them as jpeg, with the colour channels, and show the alpha channel as well, as a black and white.
[/color]Your final images (all in the same post) should be posted here for judging. Posting a descriptive link to the images is fine and encouraged, with atleast one image displayed in the post to show off…preferrably the beauty shot.
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No images should be larger than 640x480, or 480x640.
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Judging:
3 points for 1st place
2 points for 2nd place
1 point for 3rd place
There looks to be quite a few entrants for this one, so I’m asking judges to give 1 sentance only for each entry of critique. This is just to make sure the judges actually judge.
Current judges are:
[font=Arial]Dargon
Supervlieg
Prs-Phil
Artbot[/font]
(we can still use more judges. PM me if you’re interested)
[font=Arial][color=Red][size=2][color=LemonChiffon]In order to be applicable to recieve any sort of prize, you must join the mirrored challenge at gamingartist.com. They will have their own set of judges, and will therefore the individual who wins here, will not nessessarily win there.
[b]Check out the mirrored comp HERE.
For help on Vertex Lighting go HERE.[/b][/color][/size][b]
For questions or comments go HERE.[/b]
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