Ah now I see 
I was a bit confused with someone elses email. Iāve now sent you the message through the cgtalk email system. You should have it by now 
Minas Tirith Project || Part 2
Pjanssen iāll email u today and send u the .max filesā¦but now iām a little busyā¦
Hi. Iāv been following this project rot a long time. It is great and Iād like to help but I have not exerience and not good at 3D, computers, internet and so on.
I wrote to Pjanssen and sent him a picture of right sight of Minas Tirith and gate 3 is beeing shown nicely. I donāt know whether he got it. I cant insert that picture becouse as Iāv said Iām not good at this. :banghead: Maybe you can tell me what should I do?
Great work you guys keep it up. ![]()
Sory for my english.
i was looking on previous threads and i found thisā¦
@Phil Craigie: You should indeed try to avoid boolean as much as possible in max. Itās a totally hopeless function :P(thread from pjanssen)
well on this one i have to disagreeā¦many ppl are making a mistake when using booleanā¦they first apply a modifierā¦and thatās what makes the initial box or watever it was look so messyā¦
so boolean doesnāt work with a modifier on itā¦all u have to do when ur making a complex building is to plan the stepsā¦so u try to use the modifier at lastā¦boolean has his rulesā¦and itās true ā¦after using boolean 4-5 times on a box even if i said just a moment agoā¦it getās all messyā¦so try to divide the building in sectionsā¦and take care of each oneā¦and this way u wounāt have problems⦠at least i donāt haveā¦i donāt know if i expressed myself very wellā¦butā¦i think u got the ideea
iām using very often boolean and itās very easy and very fast(faster than splines i must say
pjanssen)
this are just some tips in working fastā¦i hope that Phil Craigie is still watching this threadā¦
Pjanssen not a sign from u :bounce:
Iāve sent you an email at about 13:20ā¦
About the boolean thing, with all respect, I can see that you used it. For instance in 4-lf-01 and 4-rf-07 that you sent me are those classical boolean errors. (see attached picture)
Much less than I had expected to see, but they are there none the less.
Also there isnāt a lot of optimisation done. There are quite a lot of arcs that have ādouble segmentsā on the inside. And some arcs donāt look too smooth.
So honestly, I think that boolean isnāt the best solution for modelling these kind of buildings. It may be fast, yes, but the result can be even better when you would use another method.
yes⦠these errors appearā¦but usualy i fix them ā¦i just didnāt seen thatā¦anywayā¦my badā¦iāll be more carefule next timeā¦but i think when u have to create 100 tips of houses u donāt create splines for every window they haveā¦or maybe u doā¦everyone with his own tehniqueā¦
now again iām sorry for that errorā¦wounāt happenā¦
ā¦
oh ā¦and a question ā¦were the buildings atachedā¦if not i send a wrong fileā¦
Edit: iāve just checket my mail and ur mail didnāt reach meā¦plz send it againā¦
I donāt want to raise the whole āshould we use boolean or notā-discussion again. Just make sure that your buildings look good, so clean and precise mesh, and will be fine with me.
oh ā¦and a question ā¦were the buildings atachedā¦if not i send a wrong fileā¦
Yes they were attached.
Edit: iāve just checket my mail and ur mail didnāt reach meā¦plz send it againā¦
Ok Iāll send it again.
Well the Bolleans⦠yes, they“r fast and simply to use, but always needs a very close-up revision of the mesh, the errors that appear don“t look nice. I use the splines metod, but wen you have one window, it“s easy to replicate it, not necessary do all the archs with splines⦠when you have one, just clone it! 
well, i“m starting the 2º level left section. let“s see what could i do 
hey i donāt know whyā¦but your email just doesnāt arrivesā¦whatās going onā¦
Edit: i think aliens are invadingā¦
Hum, I donāt know whatās going on either. Anyways, contact me on the IRC channel (via the website) that was the most important thing in the mail 
I sent my emails to grrr_mc_exe etcetera⦠Maybe the mails get stuck in a spamfilter somewhere?
Well, theres an early test of distribution of the builds in that level, is the 2Āŗlevel, betwenn the 2Āŗ gate and the rock.
The colors are for give a reference of tall


What you think?
Amon, great stuff. One thing (I know I said it a few times already
) try making the buildings near to the higher wall twice as tall.

behold the catapult⦠itās not finished!! i want to animate it but it is difficult.

@Halfling85: Iāve sent an email to you containing useful references for 3-gate.
@All: For those who donāt know yet, Iāve changed the way of dividing the modelling tasks. Previously everyone would do one or more seperate buildings, but that became a bit chaotic.
So I thought of a better (at least I hope) method. Everyone who wants to can do a part of Minas Tirith. So you can as a modeller choose a section of the city of letās say, 10 houses that you want to model. You can make it to your own design, as long as it fits the Minas Tirith style. Meaning that you donāt fully have to stick to the references any longer (unless there are very important buildings in your section, but in that case Iāll let you know of course) and you are more free to use your creativity.
But this also means that youāll have to make sure that you can invest more time than just for one building!
First youāll have to start with building your section in blocks, like AMoN-AMoK started today. This way you (and I) will get an overview of how your section will come to look roughly. To this conceptual model I can give critiques and if necesary you can change things. Then you can start replacing the blocks with detailed buildings.
I hope that this will improve the workflow for the project and that it will result in a better looking city. And I also hope that it will be more fun for the modellers this way.
I contacted a graphics artist who was interested in doing conceptart for the project today. Maybe he can help with making conceptual sketches or drawings for particular sections.
Well, the 2Āŗ gate level is very diferent of the 2lvl floor one. So i do a few changes.
What do you think of that?

hey amonā¦itās really greatā¦but kinda emptyā¦iāll be posting the bottom right area sometime
todayā¦
good work everybodyā¦
Of course man! The question is about the ārampā over the 2Āŗ gate
the Builds come later 
