




very nice models,
but im not convinced at all by the lighting and shaders at this point. keep pushing them too ,)
‘Gravity’ should serve as a great source of reference for many closeup shader details
Main goal was to show our old models. A couple of years they lay as archive on a disks my PC. something we have improved a bit, but we did not have specific ideas for composition and haven’t motivation to spend more time for that project
oh man!!
I really love your thread Alexey.
Every time I visit the forums I always look for this thread to check if there’s something new.
Your models are delicious! You have a new fan here! :applause:
Waiting for more… ehehe…
Thank you


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Pardon my ignorance… is that a piece of the tail?
By the way… that’s beautiful!
Do you mind posting some wires?
It’s a great way for you to help me learn something…
Nice C-17 Winglet! They whole bird ith that level of detail is going to be awesome!
Following 
Cheers
Andre
Hi Alexey:
Been following this thread since I first joined CGSociety in Jan 2013, stand out pieces IMHO are the M1A1 Abrams and the characters/crew let me just say man… they’re mouth wateringly detailed to the max…
For me truly UHQ standalone examples too aspire to in fact on par with Andre’s mind blowing Mil Mi-24 Hind IMHO…
Anyways again just a fan saying hi, keep up the “off tha chain” work.
Cheers 
Beautiful work Alexey. I am loving the amount of precision you are putting in you models. I hope you come back to your space project someday too. I too feel you could still improve much on that one.
Maybe some days I’ll make animation and interior render for demo-reel, but firstly I must improve my compose skills



don’t forget to follow my another Thread - http://forums.cgsociety.org/showthread.php?f=43&t=1165323