this might hav been answered several times here… but (to be straight forward ) which way shud i head to, for getting my model deformations luk good…?? i hv tried both Michel Comet’s PSD, (which i love a lot because of its intuitive workflow and straight ahead approach) as well as blendshapes (using CG Toolkit’s Shape Builder Script)…
my main question is that can we use PSD plugin in production pipeline for the complete character? will it increase the render time especially when there are 4-5 characters in a scene?
or shud i use a combination of both… ? or may be turning it on n off ?:banghead:
plz help…
thanx in advance,