hi,
i was reading the new manual about mia_material. found that it is possible to make some fast blurred reflections using interpolation.
so i setup scene as mentioned in manual - made reflections like perfect mirror, then enabled interpolation to get it blurred - everything worked fine.
but when enabled "detail distance" some wierd artefacts showed up.
don’t know what’s the problem. if anyone has a solution -it’d be really nice to know it.
screenshot:
http://forums.cgsociety.org/attachment.php?attachmentid=108750&stc=1