[font=Arial]So, it’s time again for a new helicopter! 
I picked the MI-24 which is a sort of russian aviation icon to me. It's very unique design and the overall appearance always attracted me so it was clear, I just have to do one by myself.[/font]
I started a while ago and occasionally worked on it. Jobs, moving back to LA and other things kept me from working on it more so far, but it's going to be done at one point.
Also, I'm going for an old, used version with a lot of weathering on it. Just appears to be more interesting than a brand new one with a clean reflective paint job. I love the sloppy sprayed camouflage, the rust stains and all the other dirt splotches coming from somewhere. A more cleaner version will be done later.
So hopefully it's going to look like this one day:
[[img]http://www.cantarel.de/external/WIP/MI-24/Mi-24_Photo0001_v001.jpg[/img]](http://www.cantarel.de/external/WIP/MI-24/Mi-24_Photo0001_v001.jpg)
Click on Image for full res.
Wikipedia:[i]
"The Mil Mi-24 (Russian: Миль Ми-24, NATO reporting name: Hind) is a large helicopter gunship and attack helicopter with and low-capacity troop transport with room for 8 passengers. It is produced by Mil Moscow Helicopter Plant and operated since 1972 by the Soviet Air Force, its successors, and by over thirty other nations."[/i]...
[i]..."U.S. Army operates a number of Fort Bliss, Texas based Mi-24s at Louisiana's Fort Polk for adversary training."
[/i]
I shot a lot of texture material of the real bird with my 5D on a cold, perfectly overcasted winter day near Berlin/Germany last year. I took 9 brackets per texture and tone-mapped them to get a good base material which has almost no lighting left in it. The textures will stay at 16bit. A friend, [Michael Grobe](http://www.grobe-bilder.de/), documented the 5 hours of freezing with his camera and soon, he is going to have a small documentary ready and explaining some technical aspects of the texture shoot. It's basically a short making of. The link to it will be posted here :)
So here's the current state of it. While most of the people start with the fuselage, I started with whatever I was in the mood of. All the parts will get assembled later, like they get assembled in the real factory too. I'm trying to build the Mi-24 out of the panels it is built of in reality for getting all the nice highlights and an imperfect surface appearance. This will help to break the cg perfectness a bit more.
The left wing where I put the most work into so far. Texturing is not final, many seams need to be fixed, more balancing is required and for now I used diffuse for reflection and bump (which will change obviously). Once all maps are done, I can start shading it properly.
The current state of the left wing.
[[img]http://www.cantarel.de/external/WIP/MI-24/Mi-24_Wing_v0074-ClayShaded_v001.jpg[/img]](http://www.cantarel.de/external/WIP/MI-24/Mi-24_Wing_v0074-ClayShaded_v001.jpg)
Click on image for full res.
The canopy with it's weird a-symmetrical forms.
[[img]http://www.cantarel.de/external/WIP/MI-24/Mi-24_Cockpit_v0104_clay_view01.jpg[/img]](http://www.cantarel.de/external/WIP/MI-24/Mi-24_Cockpit_v0104_clay_view01.jpg)
Click on image for full res.
Some of the cockpit instruments.
[[img]http://www.cantarel.de/external/WIP/MI-24/Mi-24_Instruments_v0104_clay_view01.jpg[/img]](http://www.cantarel.de/external/WIP/MI-24/Mi-24_Instruments_v0104_clay_view01.jpg)
Click on image for full res.
The tail rotor is ready for unwrapping.
[[img]http://www.cantarel.de/external/WIP/MI-24/Mi-24_TailRotor_v0022_clay_view01.jpg[/img]](http://www.cantarel.de/external/WIP/MI-24/Mi-24_TailRotor_v0022_clay_view01.jpg)
Click on image for full res.
So, not really much of a helicopter yet but I guess that's why it's called work in progress :)
Thanks for watching, updates will follow soon!
Further steps are also going to be posted on my little blog as well: [My Blog](http://www.cantarel.de/blog.html)
Cheers
Andre

