Looks like Thursday is upon us! This has been unbelievably difficult to pick a winner, in fact as of this writing I still don’t know but I’ll narrow it down by the end of this post.
Let’s start with, uhhh: blacker!
I loved the mass of this robot. He had that bulk that seemed to go along with 1950’s automobiles, the radio dial on his chest was a nice touch. The shine of his arms and legs kind of felt a little out of place with how worn down his torso was. Nice use of tris to fit in with the 700 tri limit.
Ghostscape: Tube arms! That’s one thing I felt was pretty important on a 1950’s robot. The red bulb and pear shaped glass dome were nice touches. Not to mention the quick from start to finish modeling time for this entry.
Codenothing: Your concepts ruled, it’s a shame you didn’t have more time to get your final texture to match some of your early concepts you posted but even still it was a nice result. I accept that the glow could be shader done and that made his head, uhh… bulb a nice touch behind the glass dome. I also quite like that you were well under the tri limit.
Deryk: An impressive ammount of detail fit to my limited tri budget! great use of opacity maps and I love the sky effect out the window! The purple color scheme reminded me of Dark Cloud 2 which I’d just started re-playing around the same time you posted your submission. It was also a little refreshing to see a submission other than a robot (not that anything is wrong with robots. I’m actually quite partial to robots)
I think if we combined Blacker and Ghostscape’s robot into one I’d run with that as the winner. I love tube arms in this theme but I felt that Ghostscape’s robot was just lacking a bit in bulk and mass. A very difficult choice, but I think I’m going with Deryk as this “week’s” winner!
Nicely done everybody, great work by all. Good luck on the UGAC and the next MGAC!