WIP for my latest personal project, a cinematic-quality (I hope) build of the metroid quarantine A from the gamecube game Metroid Prime:
Mostly happy with the modelling at this point. Debating if there is anything else I want to add before moving on to texturing it. (and figuring out other camera angles to better show more of it!). I’m still not 100% happy with the cave walls. I’m wondering if I should make more use of the modular rocks and stop relying on the giant base sculpt so much.
Any feedback on modeling/layout is much appreciated!



