Hey guys, so… I’m a cinema 4D user (yay for workflow!). One of my biggest if not THE biggest challenge is metal textures. For almost a year now, i’ve been trying to nail it with that cinematic, realistic look but I just can’t get it. It will look unrealistically bright , specularity is off, bit map isn’t that great. To show you what kind of metal i mean–here’s a good example: http://forums.cgsociety.org/showthread.php?t=981866&utm_source=cgsociety&utm_medium=cgchoice&utm_term=981866
here’s another example:
Pay attention to the ground. Now I know that external rendering plugins were used to enhance the final product. So my question is: What is it about those metal textures? There are obviously steps I am not taking that I should be taking. Im not asking for a tutorial. But what are the steps?