Is there anyone who has the same problems with crashes after adding or deleting things in Messiah 2.0b?
I can´t reconstruct the crashes. They´re randomly, but always after adding or deleting items. Bones, Procedurals, Shadernodes etc.
I don´t think it`s hardware related because Messiah 1.5 works fine in this regard.
I´ve tested the tips with the config files, but it didn´t work 
Any other tips?
EDIT: I´m not sure about it, but I think it has something to do with the clear management of items/scenes.
It just happens sometime after starting a new scene with clear scene or after using the clear function(-key). That would explain my autorig problems,too.
Something happens after deleting items or clearing a scene that causes Messiah to crash after adding new items.

