I am interested in getting Messiah: Animate (or workstation) for my animator to use, but I have a question conerning the application. I have sent this question to the creators of Messiah, but they have thus far not answered.
We have a client that commissioned us to create a serious of animations for him. Later he wanted us to create models and rig them and then he would take the rigged models, apply the animations we had made and tweak them (if needed) for a particular model. Because this client has a set of animations for humanoid characters, we only have to provide him with rigged models.
Messiah: Animate looks very nice because of a few features. One that catches my attention is the ability to quickly attach a rig to a new model and, with very little effort, have it rigged right. This one feature looks like it would save us a lot of time and effort and, thus, speed up our production. This leads me to the question:
If we rig models in Messiah: Animate and then bring them into MAX, can we get out of MAX a rigged model that another MAX user can use if that user does NOT have Messiah: Animate?
In other words, can we rig models in Animate, bring them into MAX, save them out and then ship them to the client (who has MAX but not Animate) and, then, would he have a fully rigged model that he could use with the animations we had already created for him?
Thank you in advance for any help with this question.
with messiah to Max, and exactly those points you mentioned were the reasons.