When I add the messiah deformer and then launch the GUI, as soon as I do that, I can no longer render my mesh in max. As long as I don’t go to the messiah interface I have no problems, but as soon as I do my object dissappears in the render window. I know messiah has a fantastic rendering system, or so I’m told, but I know max and would prefer to us it. Is this a glitch or am I doing something wrong?
Messiah and 3ds max
crossbones
#2
I use the Point Oven Pro to go from messiah to Max. It works better and less memory intensive. I use Max and messiah often enough to find this a problem. I mentioned it to Taron a while back, hopefully they will get to it.
maddav99
#3
I’m really interested in Point Oven, but have, as of yet, to make my way there. Complete ignorance on my part, no doubt!
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