Messed up my timeliner - possibility of reseting?


#1

Hey CG Talk.

I’m Laura, and im working on a face rig setup. Its done from a tutorial on digital tutors, and is mostly a blendshape on curves setup. The tutorial is called Joint based facial rigging.

I’ve been so smart, that I made my entire Rig on frame 19, and not frame 1 - so now whenever I touch anything in the timeliner - everything breaks. The mesh messed up totally.

The rig works just fine as long i just move things in the viewport, but the moment i set a keyframe, move the timeslider, changes my scene range or does anything animation related - it breaks.

its a bit sad - since its make my rig unanimatable.

/Laura


#2

can you not shift click frame 19 and drag it to frame 1? Sounds like you have a bunch of keys.
Your rigging shouldnt be affected when you move your timeline.

edit-select all -edit-delete by type all-channels (save first obviously)


#3

creating your rig on frame 0, 19 or 2000 shouldn’t change anything, how are things ‘breaking’ ?

Set driven keys are not affected by time, even though they appear to be in the graph editor.


#4

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