Hey CG Talk.
I’m Laura, and im working on a face rig setup. Its done from a tutorial on digital tutors, and is mostly a blendshape on curves setup. The tutorial is called Joint based facial rigging.
I’ve been so smart, that I made my entire Rig on frame 19, and not frame 1 - so now whenever I touch anything in the timeliner - everything breaks. The mesh messed up totally.
The rig works just fine as long i just move things in the viewport, but the moment i set a keyframe, move the timeslider, changes my scene range or does anything animation related - it breaks.
its a bit sad - since its make my rig unanimatable.
/Laura