Hey everyone, maybe someone can help me figure out this mystery.
I have a dual opteron 248 system, with the fastest opterons they sell for the dual series…i think 2.2? And my video graphics card is a quadro 980 XGL, and my motherboards is the tyan
Thunder K8W (s2885)
Now, I always kind of thought that maya … just… for the type of hardware I had, just run way too slow.
I have this old computer running maya, … a 1.4 athlon, like… 512mb of… just generic ram, and like a 90 dollar… just ati video card… really nothing special. I open up maya on it, and with an empty scene and the headsup display- frame rate on screen, I check to see how fast it is going. It is, super super smooth running at a constant 75 fps, which is also as high a refresh rate as that monitor can handle. WOw… ok. I come back to my computer and do the same thing… and… it hits an amazing 34.5 frames and won’t go any higher. I am using the latest, as far as I know supported drivers from nvidia and alias (188.8.131.52) I also have selected “maya” under the custom opengl applications list.
And I am like… .damn… for a system that costs a little over 3000, i should NOT be getting less performance than that pos sitting in the corner of my room. And so just… to be funny, I put the driver setting on “3d studio max” and restarted maya… and… behold… it was running with an empty scene at 75fps… like it should. And then i’m like… well maybe it just a weird fps display… or something let me load up a scene I am working on. I loaded up a subdiv character with textures and spun the scene around as fast as I could and on the maya drivers I get 25 fps, switch it to 3d studio max opengl setting and I get 34.5 frames per second with the subdiv model. But it’s really not that the fps is just reading the wrong number, it is most definitely smoother when I rotate around.
What is going on? Why when I use maya opengl settings am I running it SLOWER than when i use 3d studio max ones? (out of curiosity i tried the softimagexsi ones… and they performed the same as 3d studio max)
I mean, I know that viewport performance does work off the video card and not just processor… but the fastest dual opterons? a video card running at AGP 8x, versus my little ati card running at agp2x… pushing better results, with drivers that aren’t even made for maya???
Any ideas of what might be going on, either with my system… or the drivers, or anything?
btw, on my computer i am using maya 5.0.1
any insight would be GREATLY appreciated. thank you