Mesh with Separate Parts


#1

How does MB handle separate parts for a model? For example, how would I export my model (which uses Sub-ds) and has separate teeth, tongue and eyes?

Thanks…


#2

stick it all in 1 file and use morphs to animate your facial features.

that should work.


#3

Hi Bobzilla,

Motionbuilder currently does not support Sub Divisional Surfaces. What you can do in this case is rebuild the surface as a NURBS or Poly surface.

As far as handling the seperate parts of your face, Motionbuilder’s facial tools can deal with multiple models, using blend shapes or clusters.

Cheers,


#4

CurtisG: Thanks for the replies! The model I have has separate eyes, tongue and teeth. Can MB deal with that? Do they need to be rigged separately? I understand MB can do facial animation and lipsyncing, but this is strictly just movement, not morphing or amything.

Thanks…


#5

I’ve rigged eyes as separate objects in motionbuilder, and the way I did it isparenting them to a bone in the head and using IK constraints to make them “lookat” something. You should be able to do th e same with other body parts.

Have you tried just exporting the sub-d model to MB? It won’t be sub-d, but it should be polys, and definately animatable.


#6

I’m using Cinema 4D and right now there’s no FBX support…soon, I’m told. I’m just trying to get a feel for the workflow. I have a dino, sub-d, boned, mapped, textured, and rigged. I just ant to see how much I’d have to change (or anything) to get it in and out of MB.


#7

Hi Bob -
VTM #3 from 3DBuzz should answer all your questions.

Cheers


#8

I thought #3 was Constraints? Well, I just ordered them all on CD. Not sure when I’ll get them, though.

Thanks for the info…


#9

Hi bobzilla,

Motionbuilder can handle these seperate objects no problem. You can use a variety of ways to manipulate these objects, including constraints, relations and groups. If you run into any issues, shoot me a message and I’ll walk you thru it.

Cheers,


#10

Thanks, CurtisG. As soon as Maxon finishes the FBX plugin, I’ll probably have some questions. I’ve learned how to do what I need in Cinema, now I’ll have to learn how to do it in MB.


#11

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