EDIT: Problem Fixed - See post #7
I’m having a problem with Mental Ray. When I render ( even when using a simple Standard material ) I get black pixels all over the place. It’s just a simple 2 light setup, no FG, standard grey material. Eventually I’m going to be using an SSS shader, but it does it with that as well. Does anyone know how to get rid of them?
I didn’t want to add this to the existing Mental Ray thread, as I didn’t want to make it a thread where people throw all sorts of problems at it and make it clumsy and disorganised. Maybe this thread can be linked to it at a later date.