Hi guys. I am trying to render some logo stuff for work using Mental Ray in max 2013. I am getting the ‘no photons stored after 1000000’ error that is so common.
I am using an arch viz material on my whole scene.
I have all objects and lights generate caustics and GI turned on.
I have a sphere encompassing my whole scene with normals flipped and a black matte arch viz material on it.
I have 4 area spot lights set to .25 intensity with ray trace shadows and a large area ( for soft shadows)
I have read all the threads covering this and have tried my best to do what each one suggests but I am still getting this error message and it makes it impossible to render out the full animation. I am running out of things to try and getting really frustrated.
Can anyone offer me any suggestions as to what has caused this or if there is something else I have not checked? Thanks.