Hi !
My situation is simple : I bundle one plugin with a custom AEmeshTemplate.mel, it works fine (once put in the usual scripts folder). It adds a new frame layout for my custom attributes. No problem at all
Now, I want a completely separate plugin that does the same things, add new custom attributes to the mesh nodes, and add them into a new frame layout.
Obviously, there is a conflict between templates.
How could I solve it ?