Hi Render3Dean,
Thanks, I’m glad you enjoyed the work. I was always interested in character animation from a very young age. Specifically, stop motion animation. I was inspired by the original Willis O’Brien “King Kong” and Ray Harryhausen’s “7th Voyage of Sinbad”. Somewhere around 11 years old I began experimenting with stop-motion using my Dad’s super-8 camera and clay figures and G.I. Joes. I went to The School of Visual Arts in New York City and majored in film and video production. I made a stop-motion short as a thesis project and used that to apply for work with New York commercial animation studios (this was in 1985 before cg animation dominated the animation industry). To make a long story short, I spent many years as a stop-motion animator in commercials and tv shows then in 1998 I moved to Los Angeles because I wanted to work on features. The transition from stop-mo to digital animation was not easy at first but I stuck with it. I worked at Digital Domain, Flat Earth and eventually Imageworks where I started as an intermediate level animator.
At Imageworks we use Maya for animation. Every studio has their preferred software, some create it themselves. When you are hired by a studio they will want you to work with their preferred software. Allowing everybody to use whichever software they want would be a nightmare pipeline to try and manage.
thanks for your questions,
Spencer
