Meet the Artist: Meats Meier


#121

[b]no1gashuffer

[/b]Thanks! Very nice of you :slight_smile:
rogfa

Thanks for lending your time Meats. Neville Page is quoted on the Gnomon website saying he’s ready to make the transition from clay to ZBrush.

Oh, yeah! Neville sat in on some of my Zbrush classes. He instantly took to it (of course, he is one talented son-of-a…). It was so cool to see how an artist with traditional sculpting skills could jump in and make the transition so quickly. Actually, the class that he was in was really cool. We also had Kevin Hudson, the lead modeller at Sony Imageworks (another ultra talented and nice dude), and the actor Giovanni Ribisi <Giovanni> (multi-talented artist and actor).
Besides just allowing me to do some sweet name-dropping, it just goes to show how diverse the crowd is that is wanting to jump into creating and sculpting in Zbrush.

My question is, would you comment on Zbrush’s growing role in developing concept art? Could models created for concept art purposes be used in previsualation or in final shots?

Zspheres are a dream come true for conceptual artists. It is just so easy to create your basic form and then make large scale changes and your mesh is auto updated.
Models that were created for concept art can very much be used in previs, and just a little bit of clean-up to use them for final shots. Little adjustments like re-mapping UV’s and splitting a few problem areas of the created mesh. Soon Zspheres will create perfect meshes right out of the box without any tweaking. Doesn’t take much now, but I usually do take it into Maya for the final tweaking. I can just get 95% of the way there in Zbrush in 10% of the time.


#122

ESRB

I’m pretty new to 3d so I’ve never seen your work before this. I have to say you are one of the most original artists I’ve seen.
Do you ever find that your mind races with ideas and you struggle to translate them into the program quickly enough?

Thanks! yes, most definately. Lately I struggle less because the programs that I use are getting better and better. I couldn’t be more happy with the Maya 7 upgrade, it made my life so easy with the addition of things like the new render layer system and so on. Photoshop is as mature as it’s probably going to get and when the new Zbrush comes out (2.5) things should be pretty sweet. Always can get better, although. And will…

If so, how do you overcome it?

If I really force myself to, I think writing a good list and making sure everything is thought of ahead of time. This way I can prepare my path in advance, making it easy to take it step by step. Just jotting my ideas down when I think of them can really help me. I just wish that I could remember to do that in most cases.

You say you use a slew of tracking programs. What is your favourite one and are there any good free ones other than Icarus? Also, do you have any tips for tracking from bad footage because I can never get it right.[/QUOTE]

Favorite: Boujou. The one I will use: Syntheyes <SynthEyes>

Tracking from bad or low res footage is a tough tough job for sure. The key is to learn to track by hand. That way no shot is impossible because you can fill in the gaps yourself. I just like to track my own footage these days. That way I can make sure that the footage will work…or at least hope that it will.


#123

projectk

Has using a computer so much affected your eyesight at all?

I think so…I didn’t wear glasses when I started and I do now…

I think I will get that surgery to fix em up.


#124

If your eyes are generally dry be careful. Find out if they are going to have to make your lens more concaved or less. If they make your eyes more curved and your eyes are already dry, you may find that your eyes will end up VERY dry and you’ll need eye drops regularly, perhaps for the rest of your life.

This happened to me, although after 2 years I don’t find that I need the eyedrops as much as before, but I do still need them. What really sucked for me is that I found out after the surgery that I am allergic to the perservatives in the bottled eye drops so I have to use expensive indivitually rapped eye drops with no perservitives. Not the luckiet thing to happen to me thats for sure… On the bright side the surgery went great, and though my eyes have reverted a BIT and I probably need a touch up. But my eyes were really bad before and far sighted which is harder for them to correct. I think my old perscription was around 4.75. Last thing, make sure you research the various Dr’s in the area and try to find independent data on their success rates. Your eyes are rather important after all. :slight_smile:

Hope all this info helps. I figured you should get some info BACK for all the time you’ve put into giving all of us info. :slight_smile:


#125

Rebecca

I’m curious. :slight_smile: Has this been asked before? How did you and Alex come to know one another?

Great question, it actually will cap off a bit about what I’ve been saying about getting your work out there. It was no other than Leonard Teo that recommended me to Alex when he heard that he was looking to find resident artists. I met Leo years ago (2001) after posting some images on the web. He did a story on me <InsideCG march 2001 - Creating the Future: Meats Meier> and he’s helped me out on a whole bunch of occasions since then. This is a guy from Australia helping out a dude in his basement in Salt Lake City, Utah, USA. It was my first introduction to the power of the internet.

It was perfect timing - I was in my first few weeks (ever) teaching in Copenhagen, Denmark when Alex just emailed me out of the blue and told me a bit about the position. Without those two weeks of teaching under my belt at the time, I never would have considered it. I also knew that when I got back to San Francisco, I would come back to no job - so it was perfect.

The Workshop is sweet, we have a little family there, it’s a home away from home.
Shout out to: Alex, Eric, Sean, David, the Dean, Edmond, Jilly (Jill Smolen and Lily Feliciano)! Thanks for all the support… :slight_smile:

We almost got Kris Costa to join our team, we almost had him if it wasn’t for that darned CafeFx snatching him up before we could get our greedy mits on him… :wink:


#126

Meats,

That’s a great story, thanks for that! It’s really interesting to hear peoples’ histories, without a format like this, people remain mostly unknown to one another. Thanks for all of your thoughts and insights! :slight_smile:

EDIT:
Another question (and my apologies if someone has already asked): do you consider yourself more of an artistic, or more of a technical person? Have these abilities developed for you in tandem, or somewhat idiosyncratically?

Cheers, :slight_smile:

~Rebecca


#127

Darkmatter

That is great information, thanks for that! I think I have a stigmatism, I hear they can now correct that surgically.

[b]Rebecca

[/b]Do you consider yourself more of an artistic, or more of a technical person? Have these abilities developed for you in tandem, or somewhat idiosyncratically?

I consider myself more artistic than technical. The technical part came about because it was neccasary to know it in order to do my art. The more technical things that I learn about, it seems like it just widens my artistic “power”. I do admit to loving the tech parts, like knowing how to build and fix computers, etc. I would love to just be able to concentrate on the fun artistic parts, but I know that I would have to depend on other people too much if I didn’t learn as much as I could.
One led to another, pretty much. I can already see the light at the end of the tunnel for 3d artists, where the programs are stabilizing a bit so we can focus a bit more on the creative side. The future is bright for upcoming 3d artists:thumbsup:

It looks like my time is up, I’m heading out for the evening and won’t be able to answer any more questions. I really want to thank everyone for the warm greetings. I feel three feet taller!

:slight_smile: :slight_smile: :slight_smile:

Thanks again for setting this up, Leigh!


#128

Meats,

Cool, thanks for the reply! :slight_smile: Watch that door sill on your way out :wink: ~ just kidding. :slight_smile:

Cheers, :slight_smile:

~Rebeccak


#129

Thanks Meats! I’m glad the info helped. And an even bigger thank-you for taking so much time to answer all our questions! It was truely a pleasure. :slight_smile:


#130

I was in my first few weeks (ever) teaching in Copenhagen, Denmark

Did it happen to be at Truemax? I just started at Truemax, and you’re listed as an instructor there (haven’t actually seen you in the building yet though). I’m mostly a Maya user, but I’m currently taking the 3DSmax introductionary course to qualify for the actual education (where hopefully I will be lectured by you).

So what exactly do you teach at Truemax? As far as I know, they haven’t really incorporated ZBrush into the education yet (I hope that will change soon).

Hope to meet you there too…


#131

I just wanted to say i’m a big fan of your work, very inspirational. Devil (chrome) has been a personal favorite of mine ever since I first saw it years ago in Danny Riddell’s book.


#132

hi Mr meier, one more moment of your time, how long a time frame you say one of you images\sculptures would take you do complete? (a few week on and off?)

i dont know about you but work and sleep always get in the road.
cheer jay


#133

your work is very cool dude, i know you like a lot to use zbrush, and also i was figure out how those images plugg in your mind?, its crazy but do you feel sometimes that someone out there is telling you how to do it?. some kind of force out there? i dont know something really powerfull telling you and give it to u those crazy and beutiful images?

because i was waching ur stuff and wow dude i fell that something crazy happen to me. i was trying to do something crazy and my god is not anwsering the phone.


#134

It looks like it hasn’t been closed yet, so I will answer these extra questions :slight_smile:

Zeicon

Did it happen to be at Truemax? I just started at Truemax, and you’re listed as an instructor there (haven’t actually seen you in the building yet though). I’m mostly a Maya user, but I’m currently taking the 3DSmax introductionary course to qualify for the actual education (where hopefully I will be lectured by you).

So what exactly do you teach at Truemax? As far as I know, they haven’t really incorporated ZBrush into the education yet (I hope that will change soon).

Hi Zeicon -

I just go to Truemax about once a year (last time it was for two months). I teach Maya when I am there. I gave private lessons to Moayad on Zbrush last time, and he was really stoked on it and took to it right away, so I’m sure he will incorporate it at some point.
Hope to see you around as well!


#135

Essex
I just wanted to say i’m a big fan of your work, very inspirational. Devil (chrome) has been a personal favorite of mine ever since I first saw it years ago in Danny Riddell’s book.

Thanks! Danny’s book is a great one…I was stoked he included my work.

no1gashuffer

hi Mr meier, one more moment of your time, how long a time frame you say one of you images\sculptures would take you do complete? (a few week on and off?)

i dont know about you but work and sleep always get in the road.

cheer jay

Yeah, it really depends. Some really fast, and some at least a month (not full time, other things get in the way of course). I like to think that I am fairly efficient when building things. I can create a model very fast if I have reference, slower if I’m building and creating at the same time.
Yes, sleeping and eating are the two main things that make me mad that I have to do when I’ve got an idea that I want to finish :twisted:


#136

lordsol

your work is very cool dude, i know you like a lot to use zbrush, and also i was figure out how those images plugg in your mind?, its crazy but do you feel sometimes that someone out there is telling you how to do it?. some kind of force out there? i dont know something really powerfull telling you and give it to u those crazy and beutiful images?

Thanks man. Ha, ha! Mostly I just hear voices of people telling me not to do things (stop working already for the love of Pete!!).
I found that not listening to a lot of the voices in your head is the key to good, creative, art. Don’t second guess yourself. Having the strength to just do what you feel like making without worrying what other people will think of it will let you flow creativly.

because i was waching ur stuff and wow dude i fell that something crazy happen to me. i was trying to do something crazy and my god is not anwsering the phone.

LOL!


#137

Hi there Mr.Meier
i wonder what are the next digital production of the gnomon workshop?
thanks


#138

thanx meats 4 ur reply …

  • what is your advises 4 all who wanna learn 3d … nd become a gr8 artist 1 day ?

  • what is the way to work on the huge studioes … like Pixar - Dreamworks - Disney … etc

  • why we didnt hear about any syudio that works with 3D Max ?? nd i work on it now … do u think that i must turn to another programe ?

  • would u like to visit Egypt ? … i’ll b so glade to meet u when u come here … :slight_smile:

thanx again meats … :slight_smile:


#139

SuperHero

Hi there Mr.Meier
i wonder what are the next digital production of the gnomon workshop?

Upcoming is: 4 disk set on MEL programming by Kevin Mannens, Digital Set Design Development by Mark Lefitz, GI w/ Vray Vol 2: Interiors by Chris Nichols. Release dates TBD on all. Lots of titles entering into production also, from matte painting camera projection to a series on tracking and roto…as well as my Illustration with Zbrush title. :slight_smile:


#140

Okay, since this thread isn’t yet closed, I’ll ask another question.

Why was Hellboy your favorite? What did you do on it? Are you a Hellboy or Lovecraftian fan?

Oh, by the way, we didn’t win. My friend Sam nulman put up three other posters, one about our opponents practicing cannibalism, and two other weird ones. Needless to say, he got us thrown out of the race. He’s also not allowed on the computers anymore.

Well, anyway, best of luck to you in the future.