I’d like to have critique for a medieval inn I’m about to finish. I did everything, including diffuse, light, specular and normal maps for the textures.
The goal is to create a set of semi-cartoony-style medieval building to be eventually used in a scene for a game environment & prop demo reel (the models are therefore low res, and uses many intersecting geometry).
Tools used: 3ds Max, Photshop + Wacom Intuos4 tablet, Crazybump.
I would like critique on the mesh, textures, studio lighting, pretty much everything to help me improve!